Category: blog-686

  • Creepy stories.

    This is not fiction! This really happened to me in terrari!

    First Day after creating the map..

    I created an ordinary world with an unusual name world 666, I thought what could happen? As usual, I cut down some trees and started building a house. When the first floor with the guide’s room was ready, I went and killed Skeletron, since I already had a pumped-up Persian in holy armor and.T.n. it was easy. I decided not to go to the dungeon, I just couldn’t find anything worthwhile inside. I returned home, but a friend called me and I offered to play with me, he agreed. I restarted the world for the multi player, and my friend and I went to kill the wall of flesh. When we began to dig a passage to hell, the sound of a vase being broken was heard from above, but where did the vase come from above??! We didn’t pay attention to this and dug further, later we killed the wall of flesh, we teleported upstairs (using a mirror) and saw that there was a piece of Distortion near the house, as if a bottle of Unholy Water had been thrown there (I don’t know how to translate the word Unholy). We immediately thought of each other, but this was not possible because we were always close. Strange things started happening at night, Skeletron Prime was summoned out of the blue, I never had any of his baits, but my friend was always in sight and couldn’t summon him unnoticed! We were very surprised, somehow they killed him, and it was just morning. I bought dust from the dryad and went to cleanse the distortion that had grown near the house. We spent almost the entire day clearing the contaminated area. When night fell, oddly enough, there was not a single mob near the house, but there was a blood moon! When morning came, we went to explore the world, we were attacked by Corruptors (creatures from distortion, which with their projectiles turn all the grass into grass from distortion). During the battle they ruined all the grass near the house. Towards evening (in the game we began to remove the grass from the distortion with dust, which can be bought from the dryad), when suddenly a bottle with Unholy water flew from the left side of the map. I almost laid bricks, and began to attack my friend for throwing this bottle at me, but he was very far away and could not do it… It was still evening and the underground cavities were still a little visible, and when I once again sprinkled dust on the distortion, I noticed the outline of a player underground, who made a movement with his hand as if striking with a sword. I decided that it was time to stop playing in this world and turned off the server.

    My friend and I, knowing that none of us are trying to set anyone up, decided to play on this map again. As soon as night fell, we were already scared, because this world greeted us with the inscription: “You hear screams of horror around you.”. Yes, yes, it appears only when the shadow sphere is destroyed… And in the morning we were attacked by the king of slugs. For us, well-trained players, he is not a boss, but no one called him, although he comes himself. We quickly killed him, but immediately another one came, and another, and another, and so on 3 more times… At night he came, that is, the Twins came (two eyes Green Spasmatism and a red Retemizer) we unfortunately did not have time to kill them. In the morning the Snow Legion came, the next day another one, after its destruction we decided not to play on this “Terrible”, no “Hell” map anymore. At least together..

    I repeat, it’s true, try creating a standard world in your terraria called world 666.

    Good day everyone. I just registered and ask you to post this story, it’s REAL. As usual, I was sitting on VKontakte and suddenly I saw my friend on Skype, and decided to play unreal tournament titan pack with him, here is our correspondence:
    [15:44:41] Yara S.T.A.L.K.E.R.: Why don’t you take it??
    [15:44:48] Timon: wait 30 minutes.
    [15:45:10] Yara S.T.A.L.K.E.R.: I started watching Naruto yesterday 😎
    [15:57:37] Timon: nelsonhaha.com/
    [15:57:38] Timon: nelsonhaha.com/
    [15:57:40] Timon: nelsonhaha.com/
    [15:57:42] Timon: nelsonhaha.com/
    [15:57:44] Timon: nelsonhaha.com/
    [15:58:17] Yara S.T.A.L.K.E.R.: stupid link, there are millions of such idiotic links!
    [16:00:13] Timon: Click on the link
    [16:00:15] Timon: Click on the link
    [16:00:17] Timon: Click on the link
    [16:00:20] Timon: Click on the link
    [16:00:22] Timon: Click on the link
    [16:01:02] Yara S.T.A.L.K.E.R.: If you send it again, I’ll write very bad words in the chat and I won’t… MY BRAIN WITH THIS LINK, this is a warning
    [16:02:26] Timon: not return because of the CRA
    [16:02:29] Timon: not return because of the CRA
    [16:02:31] Timon: not return because of the CRA
    [16:02:34] Timon: not return because of the CRA
    [16:02:38] Timon: not return because of the CRAnot return because of the CRAnot return because of the CRAnot return because of the CRAnot return because of the CRAnot return because of the CRAnot return because of the CRAnot return because of the CRA
    [16:03:14] Yara S.T.A.L.K.E.R.: YES YOU FOR… STOP FLOODING… YOU GOT ME.
    [16:04:23] Timon: Artem is not a virus CRA
    [16:04:26] Timon: Artem is not a virus CRA
    [16:04:27] Timon: Artem is not a virus CRA
    [16:04:28] Timon: Artem is not a virus CRA
    [16:04:29] Timon: Artem is not a virus CRA
    [16:04:31] Timon: Artem is not a virus CRA
    [16:04:38] Timon: not
    [16:04:53] Yara S.T.A.L.K.E.R.: STOP FLOODING, THE WHOLE BRAIN IS ALREADY .
    [16:05:21] Timon: translate
    [16:05:41] Yara S.T.A.L.K.E.R.: I DON ‘ T HATE FLOOD!
    [16:06:13] Timon: tnnj this is not an aurtom, this is a virus KKKKKKKKKKKKKKKK
    [16:06:20] Timon: RRRRRRRRRRR
    [16:06:24] Timon: AAAAAAAAAAAA
    [16:06:42] Timon: CRA
    [16:06:48] Timon: CRA
    [16:06:51] Yara S.T.A.L.K.E.R.: DV ENOUGH, AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
    [16:06:53] Timon: CRA
    [16:07:20] Timon: not fluyddddddd
    [16:07:37] Timon: tnj is a KRA virus
    [16:07:43] Yara S.T.A.L.K.E.R.: YES B… THIS IS FLUUUUUUUUUUUUD
    [16:07:52] *** Subscriber Timon does not answer. ***
    [16:08:10] Timon: no conversation
    [16:08:14] Yara S.T.A.L.K.E.R.: if you don’t stop typing, I’ll log out of Skype!
    [16:08:45] Timon: I repeat again, I am not Artuom
    [16:08:55] Timon: CRA CRA CRA
    [16:09:14] Yara S.T.A.L.K.E.R.: WHAT THE KRAAAAAAA
    [16:09:53] Timon: tnj VIRUS PROGRAM AND NOT Artuom
    [16:10:25] Yara S.T.A.L.K.E.R.: so, so, if this is Kra, then how do you talk to me and explain everything?
    [16:11:52] Yara S.T.A.L.K.E.R.: what am I thinking, I know it’s you, Artyom, so don’t make fun of me, I’ll shoot you right away, it’ll be difficult for them to deceive me
    [16:12:25] Timon: lave.ink
    Soon he left Skype for 3 minutes and came back again, but finally he picked up the phone and he didn’t understand what kind of conversation he was talking about, since he doesn’t know how to joke, and I rushed to his house, he didn’t have this chat, but then I began to understand that he didn’t understand what I was talking about.
    What is unclear, write to me, I will tell you in more detail.

    I have always been a person who likes mysticism, but who has little faith in it. Moreover, I never believed in the so-called “Death Files”. But this story made me feel terrible..
    This incident happened recently. I sat at the computer late at night and read stories on 4story. Suddenly I received a message on Skype from my friend Vladimir.
    – Hello, Ivan. Why are you on the internet so late??
    – Hello, yes, I read horror stories. Parents left home for 2 days, you can stay up all night.
    – Horror stories are good… Well, I’ll send you something like this right now, you’ll be freaked out with fear! Do you remember you were fond of the so-called “21” files?. I even wrote a story… Well, I found one real one. Catch. I’m writing to you right now from the hospital.
    – I’m catching… But I’m not afraid of this crap! And you be healthy! If you really are sick.

    I saved the file and read the title Cvthnm.avi. I smiled, now I felt like I was in the shoes of the heroes of numerous stories, however, I did not believe. Common sense told me: “What if it’s true?? May not open?"But curiosity was stronger. Just in case, I turned down the volume, you never know what the Internet people came up with, and turned on the video. Beautiful, but mysterious music began to play, the video automatically stretched to fill the entire screen. A fog appeared on the video, from which a man slowly emerged, the camera approached him and I saw that this was the hero of the comedy “Scary Movie” – a maniac in a death mask. Wild laughter came from my lips. “What nonsense,” I thought. But suddenly a dialog box and a message appeared on the screen: “Hello, mortal.”. Barely holding back my laughter, I answered the stranger in kind. Then a new thought popped into my head: “This is a video? Maybe a virus? Come on, a virus in Avi format". The stranger said he knew what I was doing right now and that he thought it was a prank and the file was just a virus. The smile slowly disappeared from my face. Meanwhile, the stranger continued to prove that all this is not just a video. He described in detail me, my family, what I am doing right now. Then a message came, highlighted in blood: “I’m going to visit. Now I’ll knock 3 times”… Someone knocked on the window exactly 3 times, as the person in the video wrote. I quickly ran to the window, but didn’t see anyone, it was dark outside, surprisingly, not a single lamp was working. I received a new message: “I know that you came to the window… Pick up the phone”. I was shaking with fear, suddenly the phone rang, until the last moment I believed that it was all a coincidence or a joke. I looked at the screen of my mobile phone, the number was mixed with only the entry: “Call from Hell”. I picked up the phone, someone was speaking a text in a language I didn’t understand, but what just killed me was that I could hear moans and screams in the background. The bell rang again, but now it was on the door. I ran to the kitchen, grabbed a knife, carefully walked to the door and looked through the peephole. A man in a black robe stood on the threshold, with a “death” mask on his face. I quickly got dressed and ran to the window. Suddenly a bright light blinded me, when I opened my eyes, I saw the same stranger at the window, a silver light illuminated him. I ran to another room, the window of which looked out on the other side of the house. But I saw a stranger again. I ran to the PC and tried to close the video, but nothing helped me. The stranger wrote threats that he would kill me. I unplugged the cord from the socket, the computer, unlike other similar stories, turned off, but the stranger continued to ring the doorbell. I didn’t know what to do, but suddenly the “From Hell” subscriber called me again. I picked up the phone and heard Vovan’s loud laugh.

    It all turned out to be just a prank on three of my friends. The file was not a video recording at all, Cvthnm.avi was just its name, in fact the file had exe permission and was a regular program written by my friends. I turned out to be so predictable that my friends knew exactly my algorithm of actions. They dressed in death costumes and were waiting for me at the windows with flashlights. The joke about calling “FROM Hell” turned out to be quite ancient, Vladimir just renamed himself in my notebook a couple of days before.

    We sat at my house and laughed https://midnightcasino.uk/games/ about what happened. Suddenly a long bell rang at the door. It was 3 am. Out of habit, I looked out the window and saw a suspicious red-blue light at a height of about 2 meters. We, armed with what, approached the door. I asked carefully: "Who?"… Someone’s rude male bass answered: "Open! Police! I know that the hooligans who broke all the lights in your yard!“I looked sideways at my friends and saw real fear in their eyes, the real horror movie was just beginning.

    “The morning was in vain,” thought Lisa, walking along the sleepy alley in round solitude. Taking out her phone, she frantically dialed my number.
    “Yes, I’m listening,” I replied.
    — Did you watch the video???
    – Oh, the same thing? No, I didn’t look, I didn’t have time, so what??
    – Don’t watch it, do you hear it??
    – But why?
    – Can I come to you and explain everything??
    – Of course, I’m waiting..

    No matter how much I waited, Lisa still didn’t come. The calls turned out to be fruitless, Lisa did not answer them..

    Without waiting for my friend, I went to bed. Soon I heard terrifying news on the news..

    On December 23 at 23:20 the mutilated corpse of a young girl was found. There are no signs of a crime in her apartment, except for one note with the inscription “Never shout” (never shout).

    The feelings I experienced at that moment cannot be expressed in words. This was the first trauma that left an imprint on my mind… At night I could not sleep, looking through photographs of Lisa and me, I could not believe that this would not happen again. I couldn’t believe I lost my best friend.

    To figure it out, I decided to watch the video Lisa was talking about. After scrolling through our correspondence with her, I finally found a link. The video, oddly enough, was called “Never shout”. Not afraid of anything, I turned it on and started watching.

    A girl was approaching the camera, she walked with small steps, humming a quiet, strange song. I didn’t understand the words of this song, the only words that I managed to understand were “never shout”… Someone was walking behind the girl. Blood splashed into the camera. The girl fell, the camera breaks.

    Although the video seemed scary, I didn’t think anything could happen from it. At night I woke up because that same video turned on. Oh my god, how scary it was. I turned it off and went to the kitchen to get something to eat. There was noise coming from my room. I was very scared. When everything calmed down, I gradually calmed down. Suddenly the window suddenly opened, I wanted to scream, but I remembered the words from the song. I heard the front door open, I heard footsteps… I didn’t know what would happen. It was unbearable. I closed my eyes and felt someone standing in front of me. It’s a very scary feeling. I felt something was touching me. I heard a familiar song from the video, then there were moans, screams… I knew that if I opened my eyes, something terrible would happen. I don’t remember what happened next, but I woke up in the hospital. My mother sat next to me and cried. She said I tried to commit suicide, but I really didn’t. I don’t know what happened next, I don’t remember anything.

    Good day, visitors to this wonderful site! I haven’t been on this site for a very long time, and I read all your stories with great pleasure. As for me, then, pah-pah, no more devilry happened to me, but stories about the inexplicable have now become a kind of hobby for me, I have now started collecting them.
    This story, which happened to her personally, was told to me by my mother’s friend. Mom and Aunt Zina worked in the early 90s, albeit in different organizations, but they communicated on work issues, had lunch in the same canteen and then became friends. My mother worked at the UMR (Mechanized Works Department), and Zina worked at a radio components plant.

    The beginning of the 90s in Irkutsk was a difficult time – there were no salaries, they were given food, anyone snatched what they could wherever they could (I was 5 years old at that time and I remember very well the time when my mother’s salary was given in cereals and frozen chicken legs). Zina had three children and a husband who worked there, at the radio components factory, and also liked to pawn. The youngest, Polina, was 4 years old. Zina worked at a factory on weekdays, and stood at the market on weekends – to earn money for food, she had to sell her new Finnish boots and her eldest son’s ice axes. At times, Zina was overcome by despair – Polinka’s birthday was approaching, but there was no money for a gift or even a cake, and her daughter dreamed so much about a doll! In addition, my husband, Sergei, started drinking.
    Paulie’s birthday was December 5th, and December 3rd was the anniversary of the death of her older sister, who died 5 years ago from cancer. It was Saturday. In general, as Zina says, she did not plan to go to the cemetery – at the beginning of December there were frosts of -30, Siberia after all, and besides, she heard that in winter it is better not to disturb the dead… but on the morning of December 3, she got up with the firm conviction that she had to go – she took the first train and arrived at the Smolensk cemetery still dark. There was silence, the dead were sleeping in their graves, wrapped in fluffy snowdrifts, there was a decent amount of snow, and Zina got a little lost, going deeper and deeper into the cemetery.
    It’s dawn. Her attention was drawn to one grave – fresh, and decorated along the fence with silver serpentine, usually the kind that decorates Christmas trees. There was silence in the cemetery, and you could hear him rustling. “What people don’t come up with!“- she thought to herself, came closer to the grave. Instead of a monument, there was still a pedestal; the grave was littered with fresh flowers and luxurious wreaths, which cost incredible amounts of money in the early 90s. A little white girl with two pigtails was looking at Zina from the photo. And the name is Nadya… she died 3 days ago, she was 5 years old. Zina shook her head – such grief for parents! But somewhere deep, deep down she was pricked with envy – people live! the grave is strewn with roses! Expensive candies lie on a plate! But most importantly… next to the nightstand sat two dolls and a teddy bear. The toys were clearly foreign, at least in Irkutsk Zina had never seen anything like them; the bride doll, large, in a wedding dress, with long black hair, a veil, and a life-like face, attracted special attention..

    As Zina later says, something went wrong in her head, she was so overcome by envy and anger… from the eternal lack of money, from her drinking husband, and that she couldn’t even celebrate her beloved youngest daughter’s birthday like a human being, but this dead girl had everything! And the hand automatically grabbed the doll. Zina did not ask the dead girl for forgiveness, did not say goodbye – she ran away from the cemetery. I woke up only on the train.

    At first I was scared that I had taken the doll from the cemetery, but then I remembered how Polinka dreamed of a new doll. Zina was an atheist, like probably the majority of those raised in the Komsomol, so she drove away all bad thoughts about devilry, and that this is a sin in general. On December 5, she borrowed money from work, baked her daughter’s favorite cake, the older children made homemade cards for her sister, in short, they celebrated her birthday. My daughter was delighted with the doll – she carried it with her everywhere, including to kindergarten, and slept with it, and ate it. Her name was simple: Princess.
    A month passed, and Zina no longer remembered how she received this doll. She told her husband that she borrowed money and bought it, her conscience no longer tormented her. But suddenly Polya fell ill – she developed a severe fever. Zina took sick leave and stayed at home with her daughter. The field was not getting any better, the temperature was 39, Zina somehow brought it down to 38, but she rose again, her daughter cried, slept poorly and at times became delirious – she said that her Princess was very cold, as if icy, and she also smelled unpleasant. Zina turned the doll this way and that – it was plastic, not cold, and it smelled nice – Polinka.
    A week had already passed, the doctors suspected Polina had pneumonia, the child was wasting away before her eyes, Zina did not sleep at night, sat next to her, Polina cried and complained about the doll that it was cold, and also said that she was scared because some evil girl came to her at night, sang very scary, and wanted to take the doll away. When Polya said about the girl, Zina went cold and immediately remembered that dead Nadya..

    One afternoon, when the older children were at school and her husband was at work, Zina was sitting with Polya. She had already fallen asleep, clutching the doll, and Zina herself dozed off – she didn’t sleep that night almost because of her daughter’s temperature. Singing woke her up. It came from the corridor – there was no specific song, just “Na-na-na-na”. A little girl was singing, but for some reason Zina felt so scared… she had a desire to jump up and close the door to the room, but she was stuck to the chair, she didn’t know the prayers, “Our Father,” and that one flew out of her head… The singing kept getting closer and finally a little girl entered the room, didn’t say a word, just sang – with two pigtails and in a beautiful polka dot dress. The girl stood, looked first at Zina, then at Polina, continuing to sing, and her eyes, as Zina says, were unchildish, angry and transparent..

    Zina woke up about 10 minutes later – she fainted from fear, Polinka was also sleeping, clutching her doll. Maybe it was just a dream, but Zina grabbed the doll, and, asking her neighbor to sit with her daughter, rushed to the cemetery. It was already 6 o’clock in the evening, winter, dark – after about an hour she found the grave of this girl, fell to her knees and asked her for forgiveness for a long, long time. She placed the doll next to other toys and ran from there..

    Polya cried a lot, asked where the doll was – but the main thing was that her temperature dropped that same day, there was no miraculous healing, that the child got up and ran the next day. Polya was nursed for a week, as the child was weak, but she no longer complained of nightmares. Now she is 24, she already has two children and a wonderful husband, she doesn’t remember about the doll, only sometimes she says that she remembers some vague nightmares.

    (There was a Flash player, but since 2020 Flash is not supported by browsers)

    (There was a Flash player, but since 2020 Flash is not supported by browsers)

    (There was a Flash player, but since 2020 Flash is not supported by browsers)

  • Crash Bandicoot 4: It’s About Time: Press preview

    The other day Activision And Toys for Bob organized a closed online event dedicated to Crash Bandicoot 4: It’s About Time. Producer Lou Studdert (Louis Studdert) showed the new levels and abilities of the orange bandicoot and answered questions from journalists. In addition Toys for Bob shared a demo of the platformer, so I personally found out how difficult the fourth part is compared to the trilogy Naughty Dog and whether the veteran of the low-poly era was exhausted even before the start.

    A mess over time

    Although It’s About Time – the eighth game in the main series about Crash, it continues the plot of the third, Warped. Villains Neo Cortex, Uka Uka and Nefarious Tropic break out of the "extra-dimensional" prison. Because of their desperate escape, a paradox occurs: universes that previously existed in parallel collide. It’s up to Crash and Coco to return time and space to normal. You can freely switch between bandicoots, because they have the same techniques: double jump, roll, spin and fall belly down. These moves are available from the very beginning – you don’t have to unlock them.

    So, in Crash Bandicoot 4 we have to visit dimensions from different eras, as in Warped: there is the middle of the 20th century, the prehistoric period with dinosaurs, some kind of science fiction with flying turtles… The structure of the platformer is reminiscent of the first part, that is, the sequence of stages is pre-planned. Toys for Bob wants to gradually introduce users to the nuances of gameplay.

    Linear levels are made with a classic side and third-person view (we look at the character’s back or elongated face as he runs away from the tyrannosaurus). The perspective is a little wider than in the arcades Naughty Dog, you can move the camera – move the right stick and see what’s going on around you.

    Four quantum masks will help Crash/Coco cope with the Cortex and save the world from destruction. During the announcement Toys for Bob told about two: Kupuna-Wa slows down time for a short period, and Ika-Ika allows you to jump on the ceiling, which brings to mind the ending DARQ.

    Crash as Kupuna-Wa. The outfits of each mask are different. By the way, Aku-Aku has not gone away: if you collect three masks, you will gain invulnerability.

    About the third, Lani-Loli, https://stonevegas.uk/games/ Lou Studdert told at the presentation. Lani-Loli will come in handy when sliding along the “rails”. Let’s say our marsupial klutz is rushing along a vine, with overgrown mushrooms ahead. What to do? Turn on the mask (press Triangle or R2), and the mushroom dissolves in the air. The way is clear!

    Masks are not stored somewhere in the inventory, but appear in front of segments of locations that cannot be overcome without them.

    Die 2020 times

    The demo included three mid-game stages: Snow Way Out, Dino Dash and Cortex’s Timeline of Snow Way Out. About the torment of Cortex – a little lower, but now let’s concentrate on the first two.

    In Snow Way Out, a zombie fishing village, Crash gets his hands on Kupuna-Wa. With it, it became possible to walk through Nitro boxes, which previously would have instantly exploded, slow down falling pieces of ice and climb onto quickly disappearing platforms. When jumping, the place where Crash lands is highlighted with a circle. It seems easier to navigate, but the fixed camera confuses you over and over again. It is not always obvious whether the hero will reach the ground or fall into the unknown. Similar to old releases, It’s About Time forces you to carefully memorize the levels, perform tricks seriously, and not relax. The platformer, oddly enough, turns into… a pleasant musical game – more than once I caught myself thinking that I was “getting into the rhythm” and thanks to this I was passing a difficult section.

    IN CB4 Crash constantly teeters on the brink of death. To make life easier for players, Toys for Bob introduced two modes: Modern and Retro. In the final build, you can switch between them in the options menu (in the “demo” – on the location selection screen).

    Both are equally difficult, but in Modern you are free to die at every turn. It’s okay – you’ll resurrect at the nearest checkpoint. In Retro, lives are finite: lose everyone – Toys for Bob will send you to the beginning of the stage. In Retro, a hundred collected wampa fruits give one life, but in Modern it is only a collectible item. Also, a reason to carefully clear a location in “modern” mode will be the death counter – if there are few of them, they will award a certain prize. An example of a less noticeable difference between modes: a box with a golden fruit in Retro will bring an extra life, and in Modern it will bring 25 “apples”.

    In addition to sliding along “rails” and abilities granted by masks, the red-haired hero will learn to run along walls and swing on a rope, like Yarny from Unravel.

    The developers also took care of other new boxes. You will come across a box that shoots out jets of flame. If he burns the bandicoot, a strange death animation will follow. Let’s chalk this up to the fact that this is far from the final build. In pursuit – the ridiculous jumps of a marsupial on lava. It immediately dawned on me that the bandicoot is not a survivor, why show twice how it soars into the air?

    There are also plenty of elements from old games – secrets, bonus areas, counting boxes at the finish line, races with a timer, ping-pong with enemy bodies… Finally, among the bosses in CB4 familiar faces come across. Battle with Doctor N. Gin furnished in style Guitar Hero – Crash is confronted by a robot striker controlled by Neo Cortex’s assistant.

    So we got to the Cortex. Playing for him is like a puzzle. The vengeful scientist is not trained to double jump, but in his arsenal he has a long dash and a blaster that turns oncoming animals and fish into platforms (regular and springy). We plan to move from point A to B, test the theory, try again.

    Stages with Cortex and other minor characters are designed to diversify the passage. They intersect with and influence the adventures of the bandicoot. In the demo, Cortex blew up a ship that Crash could use to cross the abyss. I’ll say more: the levels under the Timeline guise are divided into two halves. First you control a minor character, then Crash/Coco, and the second half is a complicated version of a previously completed location.

    CB4 soundtrack composed by Walter Mair, involved in Total War and Killzone. For each measurement, he prepared special instruments – such as a bone flute for the era of dinosaurs.

    Crash Bandicoot 4: It’s About Time will be understandable to beginners, and not just to regulars of hardcore platformers. The trademark grin of the series is preserved, gameplay injections are on point. Number of levels Lou Studdert didn’t name – for Toys for Bob their variability is more important. The producer did not specify whether the arcade will run at 30 or 60 frames/s. The team intends to iron out technical aspects before release. Subtitles in Russian are officially confirmed. “There are no microtransactions and are not planned,” he emphasized separately Studdert. We believe and are waiting for the premiere on October 2 on PlayStation 4 and Xbox One.

  • Creative Editing GMV | Ricochet

    Forgive me for my frankness, maybe I’m just stupid, but where is the editing work here?? The original videos used here have all the main effects. Where is your job then?? Transitions between videos? I don’t see anything else here.

    Flower coloring, transitions, gluing itself and selection of frames. You are right that there is a lot in the original footage, but nevertheless. I can send you a format in which you can view everything done with the video, but it’s unlikely to give you anything, because.You probably won’t be able to open this format.

    I have Premiere Pro. True, you https://crazydecasino.co.uk/games/ don’t need to send me the project file, if only because you’ll have to upload the videos themselves and custom plugins, most likely, if any are used, and this is too much just to watch.
    Personally, I didn’t find anything interesting for myself in this work. I don’t see any general composition, interesting effects, combination of music and pictures. Everything is very static. Just frames from game pre-renders replacing each other.
    I think it would be worth serious work on the content here. It’s just not interesting to watch.

    But I think that, in my opinion, the track for the video was chosen very well, it does not cause dissonance. Excerpts from different games are also well chosen (otherwise sometimes fantasy and Mass Effect, for example, get in the way, and you are a little perplexed). Plus excellent synchronization of video with music. And overall the clip is catchy, I love beautiful action accompanied by beautiful music. For me personally there is only one minus – the clip strangely ends at the end.

    Well, at least the video is pleasant to watch, the music is not annoying, there is some kind of color harmony, this is commendable.

    However, despite the fact that it’s nice, watching the video is still boring because there is practically no dynamics, probably due to incorrect transitions of the battle scenes to the rest. Here, friend Inian wrote above that the synchronization of audio with video is excellent, but to be honest, I just didn’t notice it. During the battle, the Witcher is definitely not there, although this is where it suggests itself most of all, when Arthas appears, there is synchronization for a couple of seconds, but then it is lost. Such problems are usually solved either by a more aggressive selection of video footage, or by adding third-party audio effects. Well, plus the transitions are sometimes strange, as mentioned, especially when the fade was applied incorrectly during the scene of the running character towards the end.

    It can be much worse, there is something to work on, the main thing is not to give up and experiment. If I’m not saying this from the height of the sofa, I have experience in this area.