Creative Editing GMV | Ricochet

Forgive me for my frankness, maybe I’m just stupid, but where is the editing work here?? The original videos used here have all the main effects. Where is your job then?? Transitions between videos? I don’t see anything else here.

Flower coloring, transitions, gluing itself and selection of frames. You are right that there is a lot in the original footage, but nevertheless. I can send you a format in which you can view everything done with the video, but it’s unlikely to give you anything, because.You probably won’t be able to open this format.

I have Premiere Pro. True, you https://crazydecasino.co.uk/games/ don’t need to send me the project file, if only because you’ll have to upload the videos themselves and custom plugins, most likely, if any are used, and this is too much just to watch.
Personally, I didn’t find anything interesting for myself in this work. I don’t see any general composition, interesting effects, combination of music and pictures. Everything is very static. Just frames from game pre-renders replacing each other.
I think it would be worth serious work on the content here. It’s just not interesting to watch.

But I think that, in my opinion, the track for the video was chosen very well, it does not cause dissonance. Excerpts from different games are also well chosen (otherwise sometimes fantasy and Mass Effect, for example, get in the way, and you are a little perplexed). Plus excellent synchronization of video with music. And overall the clip is catchy, I love beautiful action accompanied by beautiful music. For me personally there is only one minus – the clip strangely ends at the end.

Well, at least the video is pleasant to watch, the music is not annoying, there is some kind of color harmony, this is commendable.

However, despite the fact that it’s nice, watching the video is still boring because there is practically no dynamics, probably due to incorrect transitions of the battle scenes to the rest. Here, friend Inian wrote above that the synchronization of audio with video is excellent, but to be honest, I just didn’t notice it. During the battle, the Witcher is definitely not there, although this is where it suggests itself most of all, when Arthas appears, there is synchronization for a couple of seconds, but then it is lost. Such problems are usually solved either by a more aggressive selection of video footage, or by adding third-party audio effects. Well, plus the transitions are sometimes strange, as mentioned, especially when the fade was applied incorrectly during the scene of the running character towards the end.

It can be much worse, there is something to work on, the main thing is not to give up and experiment. If I’m not saying this from the height of the sofa, I have experience in this area.

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